The Dead Space remake’s authors tried to enhance immersion and make the game more terrifying and unpredictable. They’ve already seen the results: David Robillard, project technical director (David Robillard), admitted that it was difficult to play at night without headphones Get it now “too scary”.
Thanks to “Operator” (The Incensity Director), the new system that generates random events, players will be more likely to be scared.
“When I play it at night, I can’t use headphones because I get too scared, Robillard spoke in an interview with PLAY magazine (GamesRadar has more information). — It has become more realistic and atmospheric. This goes for the visuals as well as the sound, effects, and systems that create scary events. While all of this could be achieved on the PlayStation 4 at the same time, it’s not possible to do so at the level we have. These innovations bring a lot to the genre and make the gaming experience truly seamless.”
Philippe Ducharme (Senior Producer, remake) stressed the importance and benefits of immersion during the same interview. “When we started working on the project, I went through the original several times to make sure that my plan was correct, – He said. — I made sure that immersion is one of the main features of this game, so we did everything to enhance it.”
DuCharme says that the creators wanted gamers to play for as long as they could, without any interruptions. “Our goal was to make a person want to go through the entire game in one sitting – let it be 12, 14, 15 hours in a row. It is impossible to even force yourself to use the toilet after such strong immersion. Ducharme laughed. “Yes, it’s unhealthy, but the game should be exciting.”
Ducharme said that the remake was designed for both newcomers and fans. The remake will offer nostalgic experiences for long-time fans as well as new experiences. “If we talk about the opening part, the original and the remake are very similar, He explained. — You will notice discrepancies after reading through a few chapters. However, you will also notice that all changes are consistent with our key principles. It’s not because our team is better than our original team that we have redesigned something. They did an outstanding job.”
Robillard stated that the player will not feel safe, even though he knows these places well.