The MTT S80 desktop gaming card by Moore Threads, a Chinese manufacturer, has been reviewed by local reviewers ITHome. Expreview. ZOL Network. These reviewers shared their opinions and concluded that the video card is capable but plagued by major software issues.
According to the specifications, the MTT S80 is based upon a Chunxiao 7nm 1.8GHz CPU based on the advanced MT Unified System Architecture. The GPU is equipped with 4096 cores for FP32 operations as well as 128 tensor cores.
The 16 GB of GDDR6 RAM was added to the video card. It has a speed of 14 Gb / s for each pin, support of a 256 bit bus, and a bandwidth up to 448 GB / s. Today, the novelty was on sale. It is priced at $270. It is the world’s first GPU accelerator that supports the PCIe 2.0 interface standard.
OCL Bandwidth Test data reveals that the graphics card has an interface that can deliver PCIe5.0 throughput of up 32 GT/s. This is twice the values declared for PCIe 4.0. These interface features were not necessary for Moore Threads MTT S80.
It is interesting that almost all of the gaming and synthetic tests used by the reviewers to test the card were the same. The reason is simple. The graphics driver for the Chinese novelty is extremely limited in its capabilities. It is still not optimized and has many limitations when it comes to supporting different software and games.
Moore Threads MTT S80 does not support DirectX 9 graphics API. DirectX 11 support was also announced at the hardware level. But, DX11 support at the code level is not yet available. The reviewers could not test traditional methods because of this. The card was tested using very old synthetic tests, and some of the most recent games.
Expreview states that the Moore Threads MTT S80 Graphics Card is compatible with 12 games: League of Legends. Crossfire. QQ Speed. Fantasy Westward Journey. Audition. Running Kart. Diablo 3 (32-bit), Ultimate Street Fighter IV. Siege. My World. Need for Speed: Hot Pursuit 3. Manufacturers indicate that launch is possible for 60 additional titles. However, optimization is not yet available. These will work, but could contain image artifacts or FPS drawdowns.